PewPew TD
PewPew TD started in 2013 as an unfinished Flash tower defense. It's finished now, rebuilt from the ground up, and it plays right here in your browser. An Android version is coming to Google Play.
COLOUR MATTERS
Towers fire red, green or blue, or a mix. Shielded elites only take damage from their shield's colour, and coloured zones boost the towers you build on them: red adds splash, green fire rate, blue range. Shift your command centre's power between colours when a red wave is coming.
EVERY SQUARE COUNTS
You can only build on some squares next to the road, so where you put each tower is a real decision.
TWO WAYS TO PLAY
• Campaign: five handmade levels, each with three stars to earn and an endless mode.
• Roguelite run: six generated sectors in a row. Damage to your command centre carries over, and after each sector you pick one of three rewards: a tower, a perk or a base tech. Share the seed and a friend plays the same run.
ALSO IN THE BOX
Seven towers with two specializations each, three command centre powers (EMP, Orbital Strike, Overcharge), flyers, cloaked phantoms, jammers, healers, splitters and bosses. Prefer the original 2013 layout? Switch on Large grid in Settings.
CONTROLS
Mouse or touch. Pick a tower in the bar, then a square. Keys: Q–U build, 1/2/4 upgrade, 3 frost, S sell, Space pause, F speed, N next wave.
Found a bug, or a level that's too hard? Leave a comment below. Every report helps.
Made by BDEV CommV · boeckx.com
Fonts: Chakra Petch and Barlow Semi Condensed (SIL Open Font License).
| Updated | 3 days ago |
| Published | 5 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | b00x |
| Genre | Strategy |
| Made with | Godot |
| Tags | 2D, Colorful, Procedural Generation, Retro, Roguelite, Singleplayer, Touch-Friendly, Tower Defense |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |





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